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CellSynth by Living Memory

CellSynth is a revolutionary new real-time music tool developed by the British software company, Living Memory.


CellSynth addresses several of the main areas in computer music, notably audio synthesis, audio sequencing, sample manipulation, audio processing and event sequencing. Unlike many of the more conventional software synthesisers on the market, it is compact and easy to use, and does not require detailed synthesis knowledge. Its efficient design means that all functions operate in real-time with low latency, allowing it to be used in a live environment with MIDI keyboards or other MIDI sources. The audio quality is switchable between 44khz and 22khz, in order to accommodate slower systems. All output can be recorded to disk for use in other software such as Cubase VST.

CellSynth is unusual in catering for both musical beginner and expert alike. Whilst the program is easy and intuitive to use, with an excellent manual and on-line tutorial, those with prior knowledge of synthesis are not left frustrated at technical limitations. Analog, FM and harmonic synthesis are all possible, along with as many new forms as you can think of! Synthesis experts will be immediately at home and able to create new sounds quicker than ever. Modelling classic analog and digital synthesisers has never been so easy, with the results sounding exactly like the real thing.

User Interface

CellSynth has a distinctive and attractive appearance. The main window is round, and contains the ‘cell matrix’, a 6x6 grid where each sound or song is created. Each square on the grid can contain a ‘cell’ - there are several different types available. Creation of matrices can be achieved quickly and easily by dragging and dropping cells from the cell menus at the top and bottom of the window. Matrices can be easily merged, and a comprehensive library of commonly used cell arrangements is included to make common composing chores quicker and easier.

The grid design of CellSynth makes it easy to route audio and modulation information around the matrix, from cell to cell. Audio routing can be displayed as blue lines joining cells, modulation routing is shown in red. The ease of routing is a major strength of CellSynth - all routing can be controlled and viewed without leaving the main window.

Cell Types

The cell types currently available in CellSynth fall broadly into two categories: Generator cells and DSP cells. Generator cells do not take audio input, but can take modulation input. There are sine, square, sawtooth, triangle and harmonic oscillators, a sample player and a random number/noise generator. DSP cells take both audio and modulation input. There are low-pass/band pass filters, comb filters, mixers, panners, black boxes (multi-effects), delays, reverbs and envelopes. One further cell type is available - the event sequencer, which allows MIDI note and controller information to be edited and played back. This can be used to achieve high levels of automation in song playback.


As mentioned above, latency is kept low to allow real-time playback of synthesised sounds via MIDI. Many cells such as audio samples, oscillators, envelopes and delays can be synchronised to an external MIDI clock. Most cell parameters and their ‘tear-off sliders’ can be assigned to MIDI controllers with an absolute minimum of effort - one click!

For Beginners..

Although CellSynth is a serious musical tool, it is intuitive to use and is attractive to musical beginners. A comprehensive tutorial is provided which takes the user through dozens of examples which introduce the different cell types available.

Preset Sounds

The hundreds of presets supplied demonstrate the wide range and power of the software. They include a wide range of special effects, MIDI keyboard sounds and complete songs. The band Zion Train have contributed 128 high quality matrix files - which defy description and have to be heard to be believed!


CellSynth’s management and control of samples is unparalleled in the software synthesiser market. Not only does it have features that are not found anywhere else (such as using modulation to control the start point of a sample), these features are not included at the expense of ease-of-use. It only takes a drag and a couple of mouse clicks to add a sample and loop it in perfect time with your composition. Easy access to sample modulation and total control of playback frequency makes it easy to tune loops to tempo. Samples can be queued and sequenced, with the only limitation being your imagination.

Key Features